Version 0.1.6 ALPHA
This update contains a handful of fixes and changes.
Added
- Added 2 new special waves (Holiday, Hive Mind)
- Added particle effect to Radar
Fixes
- Fixed Bomb Transport TNT positions on crate carts
- Fixed Cranked timer appearing on dead players
- Fixed Industrial Canyon’s Cart driver not firing when targeting players
- Fixed broken lamp posts not appearing in the lobby at night
- Fixed missing player icons appearing(?)
- Fixed custom special wave alert music not properly stopping
- Fixed floor on Extra Sector
- Fixed Toy Tank’s tube not accounting for health cuts on Double Trouble
- Fixed Cranked & Bomb Transport using incorrect icons
- Fixed Jeep using April Fools appearance
General Changes
- Adjusted Heal Ring upgrade to decrease the wait time the further upgraded
- Decreased Ithaca 37’s Damage upgrade price from 400 > 300
- Decreased Extra Sector’s base price from 1000 > 600
- Decreased Helicopter’s max damage from 6 > 3
- Decreased Helicopter’s movement from 20-50 > 5-10
- Decreased Blimp’s max health from 1200 > 800
- Listed Blimp as a strong enemy
- Helicopter will now rev up miniguns before firing
- Rates will now be based of starting amount of players in Limited Respawns & Permanent Deaths
- Ammo will now be automatically refilled at the start of a wave
- Stamina will no longer deplete during intermission
- Shotgun reloads can now be cancelled
- Increased brightness of TV ads in the lobby at night
- Upgrade prices will now appear in red when unaffordable
- Restricted Class Locked in solo servers
- Updated Ads
CREDITS
- @raddoob - Animations
- @exwumm - Particles
- @BriggeyBruh - Assets/Textures
- @matteo19919, Astherale - New Ads
NOTE
This update serves as a small update to release to clear our plate for some bigger changes we plan on implementing the next update that will go towards the completion of the ALPHA stage.