Delayed player copies/Player clones snake effect

  1. What do you want to achieve?
    i want to make multiple copies of a player that will be playing back all of his movement, each of the clones with a different delay, like 1s, 2s, 3s and etc

2 in game it most likely should look like a snake but out of walking player, and when player stops all the clones will almost seemingly merge with a player

  1. What solutions have you tried so far?
    I tried making npcs that will just follow me but it doesn’t work if i make a hard turn or jump, it breaks the effect.

Can anyone give me hints or simple codes that will help me make such script?

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