DepthOfField's properties cause particles to act differently when their origin is outside the camera’s view

Main issue is, when the FarIntensity property is higher than 0, particles disappear (or sometimes reduce their quality with InFocusRadius having high value) if their center are not in field of view. Making depth of field useless on some cases.

Thank you for reporting this bug.
Could you please confirm that you’re still experiencing this and provide a repro file? Thank you.

Salutations!

We have not received an answer or the files to reproduce this issue consistently in more than 60 days.

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