Designing an effective in-game shop?

I was wondering if anyone had tips on what makes a good in-game shop to sell gamepasses/products?

This is what I currently and have, and clicking each one would open up each section


However, I want to know from there what’s necessary. I’d imagine a description of each gamepass, and what it does, but if I look at games like Bloxburg, which is the top earning game, it just has the gamepass images

so is making a detailed shop really necessary, or should I just go with a bunch of circles of each gamepass?

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The bunch of circles is extremely overused and unpleasing to the eye. Place the most useful ones at the top and more “cosmetic” ones at the bottom. When they mouse over the Frame / Button Make a UI follow the players mouse with description and price.

Completely unrelated:

The money icon where I presume you see your cash balance is extremely hard to see, Id suggest reverting it back to white w/ a green border.

The only reason Bloxburg has such a simple shop and it works so well is because the game icons tell you everything you need to know. All of the gamepasses have names that say what they’re offering. However if there is any chance of confusion, go with a description for each gamepass. User experience isn’t worth losing to save time.

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