I’m trying to make some objects interact with mouse hover or clicks but not collidable with player, to do this i need to change the groupID from the default to a new one so the player will not collide with them.
Doing this completely destroy the whole mouse script because mouse.target/click doesn’t work with different groupIDs.
Is there a way to avoid this? i’ve heard of raycast but i’ve never scripted with that, thanks in advance for the help.