When I fire a RemoteEvent from a localscript, is there a way to detect on the server from what player it got fired? (i want to use it cause a part generated by script should only be visible for teammates, so i need to make sure i know who fired the event)
Thanks for reading
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The first parameter of the remote event from client to server is the player
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How can I retrieve that first parameter?
RemoteEvent.OnServerEvent:Connect(funcion(player) -- parameter
end)
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so that basically does whatever is inside there for that one player who fired the event, right?
No, it does not, it is just a parameter.
RemoteEvent.OnServerEvent:Connect(funcion(player) -- parameter
print(player.Name) -- eg.
end)
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no but, i mean if you do the print(player.Name) you will print the name of the player from whose localscript the event got fired, right?
Yes it would do that.
RemoteEvent.OnServerEvent:Connect(funcion(player) -- parameter
print(player.Name) -- eg.
end)
Output:
theworldis_socruel
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