Hey, my Dev Product script for 450 coins is not working. I want to see if anyone can fix it.
--
local locplayer = game.Players.LocalPlayer
local Players = game:GetService("Players")
local MarketPlaceService = game:GetService("MarketplaceService")
local stats = locplayer:WaitForChild("leaderstats")
local Coins = stats:WaitForChild("Coins")
local productFunctions = {}
productFunctions[1056871936] = function(receipt, player)
if Coins then
Coins.Value = Coins.Value + 450
return true
end
end
local function processReceipt(receiptInfo)
local playerr = Players:GetPlayerByUserId(receiptInfo.PlayerId)
if not playerr then
return Enum.ProductPurchaseDecision.NotProcessedYet
end
if playerr then
return Enum.ProductPurchaseDecision.PurchaseGranted
end
end