Developer Console: Memory: Conflicting measurements & Huge Untracked (On a Default Baseplate)

There appears to be multiple problems with Memory Statistics.


Upon immediately joining a place, the Memory Stat (implied total; nesting CoreMemory) is somehow less than CoreMemory. Either these measurements are wrong, or they are asynchronous. Which is it?

Only after around a minute will this discrepancy sort out for the map Default Baseplate.

Furthermore, in a live game of mine, Memory is only 700MB when PlaceMemory is 500MB and CoreMemory is 300MB, and unlike on the BasePlate this does not resolve.


Untracked memory relaxes at a perfect zero, and then, for no discernible reason suddenly is allocated some 80-88MB on a flux? On a Baseplate.


I get the impression to disregard this altogether, and only pay attention to PlaceMemory. Am I wrong to do so?

Untracked memory is memory queued up to be garbage collected, and it will go down as soon as the server needs more space

Its where memory goes to die…

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