Developer Console Shows Incorrect DutyCycle and Step Time on ServerJobs Tab

The numbers shown under DutyCycle are labeled as percentages but are locked to a 0.0 - 1.0 range instead of 0.0 - 100.0. Likewise Step Time is labeled as milliseconds but is actually in seconds.

Steps

Open a new studio place with server script that’ll hang each heartbeat for 1/20 of a second.

local stepTime = 0.05
game:GetService("RunService").Heartbeat:Connect(function()
    local t = tick()+stepTime
    while tick() < t do end
end)

Start studio local server and client (or publish and enter game, happens in studio and player). Open Developer Console on client and select ServerJobs tab to see incorrect stats beside Heartbeat.

1 Like

Thanks for the report! We’ve filed this internally and we’ll follow up here when we have an update for you.

I am in the process of checking over bug reports and following up on some bugs that haven’t received any activity in a while.
Is this issue still occurring or can you confirm that this bug has been resolved?