So, I’ve been working on a dev product where you can buy currency. I’ve coded only 2 of the dev products, but for some reason, one of the products work while the other doesn’t. Take a look:
And the code is completely different.
The one for +500 XP:
local MPS = game:GetService("MarketplaceService")
MPS.ProcessReceipt = function(receiptInfo)
if receiptInfo.ProductId == 1086801308 then
local player = game.Players:GetPlayerByUserId(receiptInfo.PlayerId)
player.leaderstats.XP.Value = player.leaderstats.XP.Value + 500
return Enum.ProductPurchaseDecision.PurchaseGranted
end
end
The one for +50 XP:
local MPS = game:GetService("MarketplaceService")
MPS.ProcessReceipt = function(receiptInfo)
if receiptInfo.ProductId == 1086808910 then
local player = game.Players:GetPlayerByUserId(receiptInfo.PlayerId)
player.leaderstats.XP.Value = player.leaderstats.XP.Value + 50
return Enum.ProductPurchaseDecision.PurchaseGranted
end
end