Device Emulator Fires UIS:TouchTap Twice

When using the device emulator on roblox studio, The UserInputService:TouchTap Event Fires Twice For every mouse click. A similar bug appears to have happened Once Before With UserInputService:TouchTapInWorld, but it appears that that bug has been fixed.

TouchConnection = UIS.TouchTap:Connect(function(Positions,GPE)
	if not GPE then
		print(`Touch: {#Positions}`)
	end
end)
1 Like

Thanks for reporting this. We’ve rolled out a temporary mitigation with a full fix coming later.

Thank you, it does seem to now return the correct result without the user having to give an input, although it does seem to be delayed sometimes. :+1:

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