Hello Devs! Me and my friend have been recently making a game based on item asylum! I know… It’s not a copy or rip off but it is based on getting random items every round but with an extra twist!
The Twist:
Basically when you spawn in you get a random assortment of melee and ranged weapons. at least one melee and one ranged. You also have an energy bar gui, whenever you shoot your ranged weapon your energy depletes and to get it back you must use your melee weapon, its a unique idea when it comes to never being done before
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What have we done?
I’ve gone and created a ready map for playtesting (although its not entirely finished.) so you can have more fun while playing.
The Map -
(keep in mind lighting will be added soon
We have scripted a very basic version of the system and have a sword model and a gun model
Everything is very basic as of now since we have started only since a few days ago.
I’ve also made the energy bar gui and would like feedback… I don’t know what to think about it I just don’t think it fits the style but don’t know what will so if you have ideas please tell me!
Energy Bar -
(I know it’s stretched)
As of now this is all we have added but we will be updating a lot in the future. We have big plans to add a map voting system and round system later as well as a ton more small ideas to introduce!
Thank you for your time ![]()



