Hello, All,
I’m working on adding platform support to my game and ran across something a bit puzzling: interacting with a Dialog
prompt using a gamepad on PC locks movement controls and does not unlock controls unless the player resets.
I can’t find any reference to Dialog
objects in the accessible PlayerModule
codes, but I’m assuming this does not happen if a player is actually playing on an XBox or what have you since that would make this bug a bit more noticeable. That said, I don’t have a console, so I can’t verify for certain.
In the meantime, is there a solution to this that doesn’t involve the player resetting? I have tried disabling and re-enabling the object returned by PlayerModule:GetControls()
, but, well, that has only resulted in further loss of control.