Hello, this is my dialogue system that I am making.
I was wondering what you all think of it and what can I change to make it better.
I plan to make the character animated, that is why the player is in a veiwport.’
Thanks!
I really like it. I Especially like how the character is animated.
I personally do not like how the camera zooms in on the character after the chat has ended. I feel like it should go back to the original camera position, but over all good job!
Thanks, I will try to make it so the camera zooms back to the players camera, but I had problems returning before because sometimes if the players zoom level if different it jumps to the character weird.
Perhaps make it so that the player is ever so slightly facing towards the center of the screen, the slanted GUI looks sort of clashes with the fact that the character is facing directly forwards.
Facing the character slightly towards the middle of the screen may also help in:
Making the character look like it is facing the person/npc it is talking to
making the character look like it is facing the dialogue options
So it works on multiple levels here. Even if it would be a subtle change.
Otherwise, It looks really really good. Good Job!
PERSONA!!
Nice work my guy! Try readjusting the text options, as they don’t seem to fit in as well. Same with the character. Other than that, looks epic.
Thanks! This is really good feedback!
Haha … PERSONA … yes. Thanks!
I liked how it has viewport and also how the character is Animated, I would recommend that it doesn’t zoom into the player after the conversation ended, Also i would recommend it maybe you can make it so it faces the “Character” face, and not on the side.
UI is very good i like it.