im doing a sort of tool whitelist, but i dont know if i wrote it well. Its not working in game and get no errors. If you could help me, I would appreciate it. Thank you.
tool.Name == table.find(AllowedAxes,tool.Name)
im doing a sort of tool whitelist, but i dont know if i wrote it well. Its not working in game and get no errors. If you could help me, I would appreciate it. Thank you.
tool.Name == table.find(AllowedAxes,tool.Name)
Table.find() will give you a index basically, if the value is found then do x,
what you should do is `if AllowedAxes[tool.Name] then``
it doesnt work:
if tool:IsA(‘Tool’) and AllowedAxes[tool.Name] and tool.Hitting.Value == true then
can you show the full script? to see everything
I apologize, my method works for dictionaries but for regular list, it is what you meantioned,
but you must change it to (if table.find(AllowedAxes,tool.Name))
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