Did Roblox mess up with moving parts?

So I was working on a road and I noticed that when I dragged a part, it wouldn’t sync with the other part’s rotation. Here’s what I’m talking about.


You see, when dragging a part to a rotated part it used to be the same rotation as the part that it’s on. Now, it stays on that rotation even when you drag it to that rotated part. Is there any way to fix this issue?

mine works, maybe reinstall studio or try dragging to the side of the rotated part

Reinstalling Studio didn’t work sadly, even when I dragged the part to the side.

if you add a slight angle to your green part and put it alongside the blue part it should automatically rotate the remainder of it to line up properly. Thats what I have experienced personally.

Its like the rotation needs to be within a certain threshold of the other object for it to automatically rotate it.

That’s because the part is not moving on the local axis.

Press right-click > local axis to fix it.

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