I am trying to make a script for the two players in the server, the 2 players have two different gui images. This works when I’m in solo mode, but if I do it with 2 plrs, it doesn’t seem to work.
Any help would be appreciated, thanks
Server script:
local remote = game.ReplicatedStorage.RemoteEvent
local playerTable = {}
game.Players.PlayerAdded:Connect(function(plr)
if not table.find(playerTable, plr) then
table.insert(playerTable, plr.Name)
print(unpack(playerTable))
end
end)
function playerstuff()
for _, plrs in pairs(game.Players:GetPlayers()) do
local player = plrs
remote:FireAllClients(playerTable)
end
end
wait(3)
playerstuff()```
client script:
```lua
local player = game.Players.LocalPlayer
local remote = game.ReplicatedStorage.RemoteEvent
local image = script.Parent.ImageLabel
remote.OnClientEvent:Connect(function(playerTable)
if player.Name == playerTable[1] then
print("Aa")
image.Image = "rbxassetid://5231442416"
end
if player.Name == playerTable[2] then
print("A")
image.Image = "rbxassetid://5231442230"
end
end)