Directional Movement system similar to Blood Engine

Hello,
I’m trying to recreate a directional movement system similar to Blood Engine,
I know for a fact that they do not use animations to do this but by using scripts.
I’ve viewed multiple different variations of this but have not recreated the smoothness that blood engine does.

You can view the reference here:

If you have any extra questions feel free to ask.

Multiple animations for each invidual direction, just a bit of camera and body leaning thats it

It looks like they’re actually using multiple animations but blend them using the weights property.

I haven’t tested it quite myself yet but if I recall correctly, playing 2 animations at the same time allows mixing by changing weights.

I don’t know if the priority of one animation needs to be higher than the other, that’s something you’d have to test.
I just know that lowering the weight of one animation allows a lower priority one to play.

The entire thing could also just be a single animation track but just changing Motor6D C0 and C1 properties, which displaces body parts.

For instance, if you rotate a hip’s joint, the leg will start moving sideways.