The title says all.
I’m having problems when players jump off from a high place, it causes them to fly away.
Many parkour game that I played had this problem.
Is there any way to prevent this from happening?
Thanks.
3 Likes
You might want to reduce the players velocity when they are falling.
This will make sure that your players don’t bounce away when they fall from too high up.
2 Likes
So, I should use a body force to achieve this?
1 Like
Here:
local function removeVelocity(character)
local vectorZero = Vector3.new(0, 0, 0)
character.PrimaryPart.Velocity = vectorZero
character.PrimaryPart.RotVelocity = vectorZero
Make sure to address the character when calling the function.
4 Likes
Ok, I will try this.
Thank you so much!
1 Like
Make sure to mark a solution if this worked.
2 Likes