Disable ChatWindow on New Bubble Chat

I’ve been trying to disable chatWindow in my game using a LocalScript on ReplicatedFirst, and I’ve tried everything as far as my Lua knowledge goes.

I tried the following script:

local ChatService = game:GetService("Chat")

ChatService:RegisterChatCallback(Enum.ChatCallbackType.OnCreatingChatWindow, function()
	return {BubbleChatEnabled = true, ClassicChatEnabled = false}
end)

And while this one disables it, It still uses the deprecated version of the Bubble Chat.
Can someone help me with this?

For reference, this is the bubble chat I am trying to keep:
image

Thanks in advance!

Ok well it seems you already got the client chat module folder from the player and now your 99% through. To disable the chat box go into “Chat Settings” module. Line 27 and 28

module.BubbleChatEnabled = true
module.ClassicChatEnabled = true

set the classic chat enabled = false

It does keep the new bubble chat, but it still shows the chatWindow, but at least it’s progress now.