I’m trying to disable the limbs affected by the default R15 animations on certain limbs via a script. The reason why I’m doing this is because I want the animations to be used sometimes on certain limbs and other times not. I know that Roblox animations adjust the Transform property of a motor. My idea was to keep setting this value to
CFrame.new() on a RenderStepped but for some reason it’s still not working.
Any idea why?