Disable player collision

I am making a portal remake and I want to know how to disable the collision to the players character so they fall through the floor and go through the wall ect.

You to that by making a new CollisionGroup, and setting so all parts in that Group cannot collide with each other.

Then you temporarily set the portalModel’s parts (also make sure to include what’s behind the portal) and Character’s parts to be in the same group. Just make sure that ALL parts inside the models are in the same Non Collidable CollisionGroup.

Now, make sure that they’re only in that new collisionGroup IF the Player’s Character is within the borders of the portal, otherwise it will let you walk through whats behind the portal, even though you’re not… “walking through the portal”, but walks beside it.

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