Disabled player collisions Issue

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? is there possible to make Disabled player collisions but effect to dummy to ?
  2. What solutions have you tried so far?
local PhysicsService = game:GetService("PhysicsService")
players = PhysicsService:CreateCollisionGroup("Players")

PhysicsService:CollisionGroupSetCollidable("Players", "Players", false)

game. Players.PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		repeat wait (1) until char:WaitForChild("Humanoid")

		for _, characterPart in pairs (char:GetChildren()) do
			if characterPart:IsA("BasePart") then
				PhysicsService:SetPartCollisionGroup(characterPart, "Players")
			end
		end
	end)
end)
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You would need to do this to the dummy too. Right now the script only disables player-to-player collisions.

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