I disabled Players.CharacterAutoLoads because I have a custom spawn system. However, when I set Players.CharacterAutoLoads to false, when I join the game nothing in StarterGui is cloned into PlayerGui. Is this an intended feature? With CharacterAutoLoads set to false do I have to manually clone all the StaerterGui’s into PlayerGui?
Here is an example of what I mean. There is a GUI but it wont load when you click Play. Why does disabling character spawns also prevent GUIs being cloned into PlayerGui from StarterGui? respawn.rbxl (16.5 KB)