Disabling Controls

I was working on a game that requires the usage of ControlModule to disable controls.. of course, until I find an issue that is extremely bad. PlayerModule does not exist anymore :sob: . Instead, the PlayerModule is created INSIDE StarterPlayer. How can I get the same result of ControlModule now?
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I guess you have Server Authority enabled? If that so, you can disable controls by disabling Player.InputContexts.CharacterContext, i guess you need to do that on server, not on client

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