Discrepancies in CCU Reporting in performance tab?

We’re seeing 0 CCU dips in our experience when it averages more players in general. This is the first time we’re noticing this happen. We went through the servers to see and compare how many players are in servers vs what Roblox is reporting in the analytics during those dips.

Please find attached some images showing the dips and how it just comes back to normal really quick, as well as recording of the server list during the same “dipped CCU counts” where it doesn’t match up.

We were wondering if there is potentially some discrepancies on how this data is being reported?

Thank you!

Expected behavior
CCU data should be consistent in reporting

A private message is associated with this bug report

This can be closed out as a dupe–a newer report on the same issue has received an engineer response. They’re looking into it:

Duplicate of Performance Analytics showing incorrect CCU. Please refer to the post for further updates.