Dishonored | Update Log

Dishonored Genre

Dishonored Testing - Update Log


6th June 2021.

New Content

  • Complete UI revamp.

Changes

  • ClickDetectors changed to UserInputService functionality.

Fixes

  • Fixed issue with client not locating keybind UIs and breaking InputBegan.

23rd May 2021.

New Content

  • Datastores created.
  • Inventory Wheel created.

Changes

  • A few changes to the core module.

Fixes

  • Fixed issue with dictionary not inserting new values correctly.

22nd May 2021.

New Content

  • Complete new UI revamp.
  • Data Module revamp.

Changes

  • Resized some UI windows in order to fix more on in the long run.

Fixes

  • Fixed issue with UserInputService not detecting mouse behaviour.

19th December, 2020.

Fixes

  • Adjusted UIAspectRatioConstraint to fix all screens after a slight math problem.
  • Fixed slight delay during spawning blink particle.
  • Fixed issue with UI scaling.

18th December, 2020.

New Content

  • Blink effect created.

Changes

  • Adjusted blink core particles to look nicer.
  • Changed blink marker to a new effect.

Fixes

  • Adjusted scales to UI, they should size depending on what device and screen size.
  • Fixed issue with math.random() when picking blink SFX.
  • Fixed issue with blink effect spawning before tween ending.

14th December, 2020.

New Content

  • Menu added, press tab to open menu.
  • Blink template added, you can select and use from the menu.

Changes

  • Changed speed accordingly for the future (skill levelling).

Fixes

  • Fixed issue with accessories not showing during blink.
  • Fixed gameProcessedEvent, you’ll no longer teleport whilst in the UI.