S5_26
(S526)
August 10, 2025, 3:51am
1
knowing that theres a set rate limit for the async methods, do they all affect eachothers rate limits? heres an example on what i mean:
game:GetService("DataStoreService"):GetDataStore("DATA"):GetAsync()
game:GetService("Players"):GetNameFromUserIdAsync()
if i was to overuse one of these methods to where the script throws an error because of the rate limit and then used the other method, would the other method throw an error too?
As far as I know, the limits are seperate.
Kolbxyz
(Kolb)
August 10, 2025, 4:46am
3
No, async means “asynchronous”. It depends on the method. Here are the datastores for example:
12345koip
(12345koip)
August 10, 2025, 5:15am
4
async methods which perform network requests will use the rate limit of their respective APIs. Not all async methods perform network requests.
Async just means it pauses the running scripts and lets code from other scripts run while it waits for a response.
system
(system)
Closed
August 24, 2025, 5:16am
6
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