Let’s say on server I spawn a part like so:
local part = Instance.new("Part") part.Color = Color3.new(0.5, 1, 1) part.Name = "SomePart" part.Anchored = true part.Parent = workspace
the instant the client sees that part, all of its properties will be as expected, is that also true with attributes?
For example, i’ll make a part and give it an attribute:
--[ Server ]-- local part = Instance.new("Part") part:SetAttribute("Attribute", true) part.Name = "SomePart" part.Parent = workspace
then on the client I’ll listen for when the part gets added:
--[ Client ]-- workspace.ChildAdded:Connect(function(child) -- assuming child is SomePart print(child:GetAttribute("Attribute")) -- Will this ALWAYS print true? end)
So will the attribute always be there when the instance exists, or do I have to wait for it just in case?