Do not stick with USD as the only currency for plugins, assets, and such. Make it like Ads manager - accept both robux and USD

Long time ago, Roblox has decided to replace robux plugin prices with USD ones.
This wasn’t welcomed by a lot of people though. Mainly there’s 3 reasons:

  1. Robux is what Roblox uses. People don’t want to have real currency forced instead of Roblox ecosystem one.
  2. Not everyone wants to give card info.
  3. USD purchases has restricted a lot of people from buying anything - mainly due to regional blocks.

This leads to piracy problem - as Russian person (but that’s not limited just to Russia) forced to do the following:

  1. Make my own plugin - unfeasible for every situation.
  2. Download pirated plugins off-site - no updates, not legal, creators lose money due to that. So far sadly best option.
  3. Ask someone else to buy plugin and give it to you.
  4. Don’t buy plugin.

So, this just resulted in a lot of users being unable to utilize plugins, and in future will also restrict from buying assets from creator store.

I wish I would spent Robux to buy plugins. What I would expect is having current ad credit price ratio for it. I have some amount robux, but I can’t convert them to real money, and can’t spend them on anything except games aswell. That’s just unfair.

25 Likes

Good suggestion, but I wouldn’t recommend downloading pirated plugins as they may contain viruses.

1 Like

No. Must assimilate into the metaverse. I can feel it coursing through my veins. Praise the quirky corporate plants who demo’d this at that godforsaken hackweek

4 Likes

For the love of god please.
The issue with certain regions not being able to purchase plugins and stuff is personally insulting, because Roblox have never done ANYTHING to address this even if they promised they would.
There really is no way to get a paid plugin legitimately without resorting to piracy if neither Roblox nor creator provides any alternatives. Reminder that piracy is often a service issue, and Roblox is a service issue.
(also why must i earn 30k robux just to buy plugins because this is price floor before you can devex)

4 Likes

I don’t understand why Roblox has been making everything cost money, now with Free Models no longer being free, this is a giant issue.

I feel like Roblox fails to understand that they have their OWN CURRENCY. If they really want people to use USD, maybe make it more expensive in Robux compared to the price in USD, however only using USD is where I cross the line.

Roblox, your plugins are not unity add-ons. People can easily pirate them or just make their own. Ever since plugins have costed USD, I feel like things have gone downhill, and I am worried that more assets will become paid (sounds, meshes, even images).

2 Likes

Support. 100%.

Actually, wait… don’t you understand? This is the metaverse. Life, but… again? This is the perfect way to force people to commit more crime! (piracy) So genius! Bob is going to get a promotion for sure