Hey there, I am currently working on a plugin and I was wondering if Remote Events work in plugins. I am asking this now because I don’t wanna create the whole thing to find out it doesn’t work.
What is that plugin about?
Can’t you just use a normal script to do all your needs?
Eventually, plugins are tools to work with during build mode, not test mode, so I think remotes are not needed here.
Well I can use normal scripts, the problem is my whole plugin is gui based and I know it is not preferred to use normal scripts in gui objects. My whole plugin is a gui basically since it uses a gui to make 2d gui games easier.