Do unions not appear correctly in ViewportFrames?

Hey, so I wanted to make a viewport render displays for these little grips I made. Basically, they’re just cylinders but I carved a hole going through it, so imagine having a long tube, then cutting out the entire middle part, then you’re left with the same shape but it’s hollow.

Anyways, upon inspection it is not hollow in the viewport frame…do unions not work with viewports or something?? Thanks.

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Ah, it’s just me. I guess I had it rotated at a funky angle to where it looked like it was a weird render.

All good! Glad I don’t have to make images instead :grin:

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If you still have the button to delete the topic, or else it’s prob worth getting a @Community_Sage to unlist this topic.