Documentation - Humanoid.UseJumpPower describes flipped behaviour

Very simple one here :slight_smile:

When jumping, with this set to true, the Humanoid.JumpHeightvalue is used to ensure the humanoid jumps to that height. With this set to false, theHumanoid.JumpPower value is used to apply an upward force.

JumpPower and JumpHeight are in the wrong order.

When the value is set to true, JumpPower is used, not JumpHeight

Roblox, please fix
:folded_hands:

Page URL: https://create.roblox.com/docs/reference/engine/classes/Humanoid?utm_source=studio&utm_content=autocomplete#UseJumpPower

Thanks a bunch Dylan, this is fixed in code – should roll out in a day or two.

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