I’m testing movement replication speeds and remote replication speeds, and something interesting has happened.
It appears that the remotes that I send are actually sent out from client 1, then replicated to client 2, a whole 100-1ms earlier than the client 1 jump reaches client 2 with movement replication. (keep in mind I am testing at a whole 2 seconds of ping).
My testing process is very scuffed though, and I literally just check for client 1 Humanoid.Jumped on client 2, then, when client 1 jumps, I fire a remote on client 1, which routes towards client 2.
TL;DR, Do remotes actually replicate faster than Roblox movement replication? Or is my testing process just very scuffed?