Hello, can someone tell me how do I fix this?
I’m using Load Character Lite PLUGIN btw.
Instead of using the plugin, just use
player:LoadCharacter()
He is looking for help with importing a character, and I don’t think player:LoadCharacter() is gonna help here.
This is not the solution I’ve been looking for but… thanks!
What is your question anyways?
It’s the plugin’s fault I think, that also happened to me when I used it once.
Did you tried restarting the studio?
I did, but it keeps happening all over again…
You have to move the head up in the correct position I have had this problem before there’s no way to fix it at least I think you can try contacting Already pro
and ask him about this
Just pull it all up and if your exporting to a software like blender or Cinema 4D it wont matter.
just move the head up then just add a new neck joint within the torso with part 0 set as torso and part 1 set as head
I’ve encountered this glitch before. In the character there is a weld holding it to the torso if you delete it, it will go back to it’s original spot. Hope this helps.
Yup , The head of the character is inside the humanoideootpart so just drag the accessories of the head and the head itself to the position that the head would be.