Does anyone know how I can make a whistling system?

Well, I’m trying to make a system to locate other players, I tried to script the system but it didn’t work as expected… :sob:

So I was wondering if you guys could help me on that!

You could use ContextActionService to create a bind that, when activated, fires a remote event that makes a sound. Using the sound properties, you can set the distance at which the sound isn’t audible. A nice touch would be using the Debris service to automatically kill the sound on the server end once it’s finished playing the audio.

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