Does anyone know how to make good looking tracers?

The title.
For the bullet simulation i use raycasts and i don’t know how to add tracers that dont look abysmal when i simulate bullet trajectories with raycasts. What do i need to do? I will handle the scripting myself but how should i do this?
Should i change my approach to bullet simulation?

You could use a Beam or a Trail

You can tweak the texture and settings like LightEmission and Color to make a really vibrant and noticeable tracer

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