Does anyone know how to obscure Roblox audios if they're in a brick

Does anyone know how to obscure Roblox audios if they’re in a brick. Like if a sound were to go though a tunnel it would sound just like real life. But in this case a audio brick goes though a block making it sound as if it were going though a tunnel. Let me know please thanks! From John… :smiley:

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like a muffled sound?

Yeah.

I’ve played with the equalizer effect to make something sound obscured if that’s what you’re looking for?

I had a video of this on Twitter somewhere but I can’t find it…

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:confused: Rip I’ll try and find It and see If It is what I’m looking for…

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Rip cant’ find it… :frowning:

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I’m going to go I’ll check back tomorrow…

I’ve done this before using Raycasting & ReverbSoundEffect, fairly easy to do. Let me know if you need the source code for that.

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Yes please… :smiley:

Script goes in StarterPlayerScripts, “Sounds” model goes in Workspace.

Nvm that wasn’t what I was looking for like a sound goes though a part then u hear the eco or obscured sound…