Does anyone know how to stop a animation in a script?
AnimationTrack:Stop()
Just how you would play it.
For some reason when I put that it doesn’t work
You need to specify the AnimationTrack yourself.
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By doing
local animTrack = character:WaitForChild("Humanoid"):WaitForChild("Animator"):LoadAnimation(animationInstance)
animTrack:Play()
--some other area of the script
animTrack:Stop()
Note that if you can, play animations from the client. If you’re playing it from the server though, ask if they have a humanoid and an animator in their humanoid, since exploiters can delete this stuff and flood your console with errors. It’s fine if they’re flooding their console/output though since that stuff is stored on their end.