Does anyone know y the rig's aren't using animations when walking

  1. I need to make the NPCs move with animations

  2. The NPC(which i got from the rig builder) arent using animations when walking.

  3. I tried to look at other forums and asked ChatGPT but it didnt work

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local function MoveNPC(folder, NPC)
	local Checkpoints = {}
	for _, part in folder:GetChildren() do
		if part:IsA("Part") then
			table.insert(Checkpoints, part)
		end
	end
	table.sort(Checkpoints, function(a,b)
		return a:GetAttribute("Order") < b:GetAttribute("Order")
	end)
	for _, part in Checkpoints do
		local Pos = part.Position
		NPC:WaitForChild("Humanoid"):MoveTo(Pos)
		NPC:WaitForChild("Humanoid").MoveToFinished:Wait()
	end
end



Here is the model in the expreince:

becouse its a local script.
Local script can only run in very specific conditions.
Turn script into regular script and you can set runcontext to client/server

2 Likes

So I turn the Animate into a serverscript?

Tysm! ive had this problem before and i don’t know what to do

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