Part of my anti-exploit pbans people that have errors, prints, warns, etc originating from their client. I’m wondering now if corescript errors would set it off. I don’t want anyone permanently banned because Roblox is down.
Well, as it is written here, it should pick up the corescript messages:
But I do not know since the corescripts are fine at the moment, so I cannot test out the theory.
That’s unfortunate. Figured it would be a good way to filter out the people who don’t know what they’re doing. It is what it is.
As far as I know the corescripts sends out warnings, not errors. You should be fine if this is correct.