Does moving a model in Lua dragger cause the model to collapse?


This is the rail track in its normal state.


Sometimes the tracks zigzag when moving in Lua dragger.
Could this be a bug?
My building work has been halted by this affliction!
Can someone please help me?
Thank you!

Have you turned off collisions while dragging them around?

As a compromise, I recommend using F3X.

While in move mode hold R and you can snap an object on another objects vert and mid points.

Collision is disabled.
This problem does not occur 100% of the time, so it is difficult to determine the conditions.
I thought the floating point error was eliminated after Lua dragger.

Thank you very much.
I tried using this plugin, but could not use the ability to snap to the surface of another model.