Does My Game’s Tutorial Make Sense? (Letter Lockout)

Hello everyone! I’m looking for feedback on the tutorial/onboarding for a simple word game I made called Letter Lockout.

I’d really love input from new players, especially on whether the tutorial makes sense and how I could improve it. Do you think I should add a “Replay Tutorial” button on the main game screen for players who skip the tutorial and later realize they don’t fully understand how to play?

Originally, the tutorial was just text and images on the screen, but I felt it wasn’t helping players understand the game well enough. Because of that, I replaced it with an interactive tutorial. I personally think it’s better, but I’d like to hear what others think.

Please share any feedback on how I can improve onboarding and help more players actually understand the game! (Improving day 1 retentionn and onboarding)

Game link: