I was doing a script to move an object and I tried to be very specific with the ending point so I pasted the current x-axis
for i = 1,97.396 do
script.Parent.CFrame = CFrame.new(script.Parent.Position + Vector3.new(.2,0,0))
wait()
end
I calculated where it would end and it should’ve been 19.47 but it stopped at 19. I checked and I had the part at position 0,0,0.
So now I’m left wondering if I did something wrong or if Roblox didn’t count the decimal numbers.