Just so you know, this module gives you the power to make bullets land on the ground with ray casting.
So, currently in my game, I have this module in every tool that needs it. Well, I find that weird since each module has the same code and stuff. So, I’m just wondering if anyone can tell me if it stores anything, since I want to put it in ServerStorage and not worry about a possible memory leak.
You can store the one fastcast module in serverstorage and use it for raycasting for most if not all your tools so you don’t have to put a copy of it per tool. That’s what i usually use it for.