Does the FastCastRedux module cause memory leaks?

Just so you know, this module gives you the power to make bullets land on the ground with ray casting.

So, currently in my game, I have this module in every tool that needs it. Well, I find that weird since each module has the same code and stuff. So, I’m just wondering if anyone can tell me if it stores anything, since I want to put it in ServerStorage and not worry about a possible memory leak.

The module - FastCast: Redux - Roblox

You can store the one fastcast module in serverstorage and use it for raycasting for most if not all your tools so you don’t have to put a copy of it per tool. That’s what i usually use it for.

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Yeah but I’m trying to find out if it stores anything causing a memory leak. It’s pretty hard to navigate the module, which is why I’m asking.

Most likely doesn’t because if it did it would’ve been reported in the original fastcast thread.

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I’ll use it in ServerStorage for now, and then I’ll see if it takes up much storage when I publish it to my game

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