Don't Trust Anybody (Devlog #2)

Last devlog: Don't Trust Anybody Devlog #1

New things I’ve added

  • Added debounce on doors
  • Set BreakJointsOnDeath to false
  • Made a script that makes keys spawn at random spots
  • Made an in game currency

photos


NoBoneBreaking

Future Features

  • Make new monster attack and sound
  • Make new monster
  • Cutscenes
  • Map voting system
  • Shop
  • Lobby
  • Spectating
  • Donations
  • Gamepasses

Feedback
Any feedback or suggestions on the game for improvements or new features for the game is suggested.

3 Likes

Maybe you can give the monster some perks or tools they can use to make taking out others easier?

  • Something that turns the lights off for a couple of seconds, nobody can see except for the monster
  • Mind control over other players, possibly let the monster kill others by controlling someone else
  • Some sort of invisibility perk

You would also need to give some perks and tools for the survivors too, though;

  • Medkit that can heal a player after an attack
  • A consumable that speeds the player up
  • A bag that can allow for holding more keys (if you can only hold one by default)
2 Likes

I see that you set BreakJointsOnDeath to false, are you going to make a ragdoll script for when people die?

Maybe, I might do it in the future