Double handle animation

Hello so basically I’m making some airport signalling sticks and I figured I need to be able to animate both sticks separately.

  1. What do you want to achieve? Keep it simple and clear!
    I want to make airport signalling sticks, Aircraft Marshalling - YouTube

  2. What is the issue? Include screenshots / videos if possible!
    Well, I am not really sure what to do to make this happen, I am very new to animating.

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I found one post but there was no solution to it.

The question is kinda confusing but i’m going to assume you just want a dummy with a stick on each hand based on the video.

To achieve that you just need to add a Motor6D | Roblox Creator Documentation to each signaling stick (make sure they are unanchored) and connect it to the hand you want to hold it using the Part0/Part1 property, after doing that the sticks will show up once you open the animator and you’ll be able to animate them both.

If you want to animate the sticks individually rather than in a rig you can use TweenService | Roblox Creator Documentation. Just have some invisilble parts with the positions the stick will follow and tween the stick to said part’s CFrame.

Well I want them as a tool, for a player to use. The player will equip the tool and press like F and he will do some command.

Haven’t really used tools if i’m honest but the motor6D method should work fine as long as the signaling sticks share the same name as the handle in the tool (assuming tools work with multiple handles since again I don’t use tools).

If they do not you could put the sticks inside an invisible part (which would be the handle, connected to the rootpart), and animate them inside that.