The issue is very persistent and always seems to put my model on this weird pivot that always changes and makes it shoot all over the place.
Proof (Would’t attach my video file): Watch 2025-05-28 06-15-50 | Streamable
Beta Features: Avatar Joint Upgrade, Dragger QoL Improvements, Haptic Effects, Incremental typechecking and autocompletion in studio, New Studio Camera Controls, Studio Solid Modeling Improvements, Video Uploads.
Expected behavior
Normally the objects smoothly drag across terrain and parts and have little to no issues doing so.