(9.4.2025) 2ND ANNIVERSARY UPDATE
NEW
General
- Rewrote most systems
- Rewrote all entities and changed some of their behaviors
- New inventory GUI
- New animations & sounds
- Changed speedrun conditions
- Re-added loading screen, but with major changes
- Volumetric Audio enabled
- Curious Light has been re-designed (new music & more)
- The shakelight now has a tighter angle
- The flashlight and shakelight have different durability
- The flashlight displays a message when the battery is running low
- New player animations
- More bundles have been enabled
The Rooms
- New room types
- Redid lighting
- A-1000 additions
- All entities have been rebalanced, in hopes of increasing overall difficulty slightly
The Basement (coming later)
- Because you should not receive a broken product
- I am going to tease a few things that are coming
- And nobody can stop me
- New music for The Basement soon (in Vol. 2)
- Various additions and new entities
- A much higher difficulty
- New puzzles & special room types
- And so much more!
REMOVED
- The old ending cutscene has been removed (now replaced with a new one)
FIXES
- Various bugfixes relating to the entities & more
- The room generator has been optimized massively, to help speed up the game
- Mobile users can now stop interactions (though this is currently useless, whoops)
- A-40 now rebounds instead of just standing around
- Curious Light’s music properly fades out now
- You can no longer see prompts after death