Trying to make a script where if you die, a part spawns at your humanoidrootpart. Using the Added and Died functions (I know those aren’t the name of the functions)
Also the part is supposed to be cloned from a folder in Lighting
I tried a few times but it doesn’t spawn. If it does, it doesn’t spawn at the humanoid root part but at position 0,0,0
Just keep in mind that when you create a Clone, it’s parent will automatically be set to nil so you’ll need to change that first before changing its properties